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Hinkmond’s JavaFX Mobile Dojo

steveonjava | February 19, 2010

In case you missed the big event last week, I have finished post-processing and uploading the video.  We took the quality up a notch by getting a direct screen capture from the presenter laptop.  This means that you will not only get crystal clear slides, but also full-screen demos and a nice tight head-shot of the presenter.  This moves our video setup firmly up from a Level 4 to a premium Level 1 operation as detailed in Stephan Janssen’s blog.

Without further ado, here is the Parleys version of Hinkmond’s JavaFX Mobile Dojo talk:

I got a lot of requests for just the slides last time, so I am also making them available here:

Finally, a quick plug for our next SvJugFx event.  We will be doing a double feature with folks from the Java Store and JFrog Artifactory presenting back-to-back.  Even if you plan to attend online, make sure to sign-up here:
http://www.svjugfx.org/calendar/12559455/

 
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Events, JavaFX, SvJugFx
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hinkmond wong, JavaFX, mobile, SvJugFx
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JavaFX Mobile Ready for Primetime!

steveonjava | July 29, 2009

I was the very first person to buy an HTC Diamond at JavaOne.  (Jacob Lehrbaum probably thought he was about to be mugged as I stalked him into the Java Store.)  It worked out great for my presentations, but I had to tip-toe around some issues that showed up only on applications deployed to the phone.

However, the latest JavaFX 1.2 EA release is ready for primetime!  The installation was a breeze and all of the JavaFX applications I have tried on it so far have worked great.  This includes:

  • Hello Earthrise – Starter application from the Pro JavaFX book
  • DrawJFX – Draw on your phone using the touchscreen, also from the Pro JavaFX book
  • Nabaztag widget – I demonstrated this at JavaOne; now is your chance to impress your co-workers with silly bunny tricks
helloearthrise-htc

Hello Earthrise on the HTC Diamond

Here is what to like about the latest JavaFX Mobile release running on the HTC Diamond:

  • Excellent resolution – It takes advantage of the native 480×640 resolution of the Diamond HTC device, allowing for some very detailed graphics.
  • Improved performance – Startup time and application performance are orders of magnitude faster than with JavaFX 1.1.
  • Some cool demo apps – TwitterFX Mobile takes the cake as the most interesting and useful app, and is bundled with the JavaFX 1.2 EA Release. Kudos to Liang Zhu and Jungeun Woo on the port and Steven Herod on inventing TwitterFX!
  • Available for download – Unlike previous JavaFX Mobile releases, which were Sun internal or pre-installed on a device, this is a free download from the JavaFX website.  While it is only officially supported on the HTC Diamond and LG Incite, it reportedly works on other Windows Mobile devices, such as the XPeria X1.

If you have a Windows Mobile 6 or 6.1 device available, it is definitely worth giving this early access release a try.  Who knows, your JavaFX applications may already be mobile ready!

 
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JavaFX
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JavaFX, mobile, pro javafx
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WidgetFX @ M3DD Conference

steveonjava | January 22, 2009

Through a generous invitation by Sun, I had the opportunity to attend the Mobile, Media & eMbedded Developer Days (M3DD) Conference down in Santa Clara.

There was definitely some very cool stuff going on, most notably the upcoming JavaFX Mobile release.  Is it real?  Well, here is a screenshot of JavaFX running on a real device:

JavaFX Mobile on a Real Device

JavaFX Mobile Running at M3DD

The official release is due out in February, which will include full support for deploying JavaFX applications that use the common profile to mobile devices.  The JavaFX Mobile team has been super busy cranking out the last few bits for the upcoming release, but were at the conference in force, armed with a myriad of devices to show the platform capabilities. Read the rest of this entry »

 
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conference, JavaFX, mobile, widgets
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